=============================================================== DOOM2 Wad File Filenames : bcs01.wad thru bcs05.wad Authors : Craig and Brian Sparks Email Address : sparks@tisl.ukans.edu Available at : http://www.tisl.ukans.edu/~sparks/DOOM.html The zip file 'bcs_a.zip' contains all the 'bcs01.wad' thru 'bcs05.wad' files (single levels only, MAPs 01 thru 05) and the individual text description files. To use: type 'DOOM2 -file bcs01.wad ... bcs05.wad after unziping the files into your DOOM2 directory. Description: My brother and I have built over 50 levels to date. The BCS series of levels which include this wad, were released on the Book/CD ROM 'Tricks of the DOOM Programming Gurus' by SAMS Publishing. A lot of care and work went into the look and theme of the levels in this series. We have played these levels many times in four player Coop and Deathmatch. They are all guaranteed to be fun and bug free. You will not be disappointed with them. bcs01.wad is a medium sized level. Its outside areas are dimly lit. All three keys are needed to finish the level. There secret areas, switches in elevated areas, and interesting passages. There is a single transporter. All skill levels are supported and Ultra Violence can get a bit tough at times. bcs02.wad is a medium sized level. Its outside areas are dimly lit and the main building is an interesting church with cross shaped windows looking outside to a courtyard. After some effort and a few wrong turns you find you way through a set of curved trough like rooms to a set of transporters. Play it right and you should have some cool weapons and good health to beat up on the rest of your friends with. The BFG is in a secret place if your up to finding it. All skill levels are supported and Ultra Violence can get a bit tough at times. bcs03.wad is a medium sized level. A favorite of mine for both deathmatch and single player. There is a seemingly impossible room with filled with barons and some blue armor. Its not that hard though, there are several ways to get it. Once you figure it out you should be the first to get it in Deathmatch. Lots of ammo located in a huge indoor (what's behind this door) room. There is a snipers window looking down into this room. There are some long running passages. There is a large vertical differential in this level that leads to a long elevator ride. All three keys are needed to finish this level. When your looking for the blue key you might need some secretly located night vision goggles. All skill levels are supported and Ultra Violence can get a bit tough at times. bcs04.wad is a medium sized level. My favorite level! The level looks like a house. It is complete with bedrooms, bathrooms, showers, toilets, sinks, a billiard room, a pool complete with patio furniture, a library, etc. It even has some secret closets and passages and of course a dungeon basement. I have played this level many times in four player Deathmatch and it is continuously a blast. Hint look for secret stuff in the billiard room. All skill levels are supported and Ultra Violence can get a bit tough at times. bcs05.wad is a medium/large sized level with windows looking outside into open areas that are perfect for sniping your buddies from with the rocket launcher. There is a neat chasm that needs a catwalk to be raised before you can cross. There is a set of cascading patios with lifts that lower you down into a large outside courtyard that is full of ammo. Transporters are scattered about. There are several secret areas. All skill levels are supported and Ultra Violence can get a bit tough at times. =========================================================== * Play Information * Map # : 01, 02, 03, 04, 05 (Single Level per wad) Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : 1/2, 3, and 4/5 New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Deu 5.2 and WinDeu5.3 Known Bugs : None, please report any to: sparks@tisl.ukans.edu * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this PWAD in any format (BBS, Diskette, CD, etc.).